While working on the mechanics for my project, I realized that since the game all takes place in an office building that I should go through my immense collection of graphic packs and see if any work fit. And I found one! The DS+ pack has a lot of tiles that are perfect for a modern office, and it's in a nice pixel style too. There is a problem though... The pack is for Ace, not MV. While I could use a plugin to have the tiles all work well, I didn't want the maps to all feel really small due to the different between tile size and resolution, so I've decided to resize the tiles to work. Unfortunately Ace tiles can't just be doubled to work in MV. Since I'm sure there are other people who'd like to know a way to do it, here's my method!
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For my game I wanted a crafting system that was more than just an option in the menu. I wanted the player to be able to set down ingredients onto a table and then try to craft something with it. But there wasn't a good way to do that. Until now. What this system can do:
What this system can't do:
Think this crafting is for you? Then read more to see how it's done. |
hiddenone tries to make a gamePosts about game making. Possibly updates on my current project, tutorials on how to event some things, or just random ideas. Archives
May 2019
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