We're gonna have a devilishly good time with today's release: the imp! This floating fiend is here to ruin your heroes' day!
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Today we've got the terror of the garden: the man-eating plant! This perennial plant is ready to chomp on any unsuspecting heroes.
This week we've got a scary scaled monster, the dreaded snake! Don't let its cheery colors fool you, this serpent is ready to take a bite out of your heroes! I made two versions, one with the default design's horn-eyebrows and one without (since honestly, what's up with those blue things?)
It's a special day today, we've got a brand new battler! Instead of an enemy based on a default enemy, we've got a staple of RPGs: the mighty wolf! It's actually kind of a surprise that there's no normal static wolf battler, but now your heroes can face a dangerous pack!
Today we've got another new SV battler, this time a hornet! This insect is ready to fly all over the battlefield and sting any heroes unlucky enough to face it! Hopefully none of your heroes are allergic...
Spiders are a staple enemy for heroes to face, so obviously I needed to make some battlers for them. Based on the brightly-colored default spider, this guy is sure to cause trouble for any heroes-in-training.
I've noticed that there aren't all that many options for monster enemies if you use SV sprites in battle. Sure, there're a few here and there, and you can make humanoid beastmen using my generator pieces, but actual monster sprites seem limited.
It's time to change that. First up, a new hero's usual foe: rats. |
What's new?Here's where you can find my pieces, and my updates to the generator packs. Archives
November 2019
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