The announcement is at the end of the post, but the TL;DR is that I'll be too busy to make a lot of resources in November, so I'll be posting Game Making info instead!
Been busy getting ready for the ScaReStaff that's coming up, but I wanted to release my own Halloween-inspired things as well. So we've got some SV battlers and sprites for a favorite monster of mine: the Dullahan! This opponent is a head above the rest!
It's that time of year, when I realize I should make something! So here are some new ear pieces for the generator!
But that's not all! There have been a lot of people asking about a taller SV battler base, so I decided to make one.
Now you can have much more realistically-sized party members face off against enemies!
And if you've been looking for a new sprite base, I've also made one based off of Avery's tall sprite tutorial.
I hope y'all have a good winter, happy game making!
My MV resource thread over on the RPG Maker website is one year old today! And to celebrate, I've got a bunch of stuff to share. First up are some Asian inspired sprites, a kimono-clad woman and a pack of jiangshi!
Next we have some new generator pieces! A bird beak, orc clothes, and some Chinese inspired outfits (straw hat included) join my packs.
And finally, I've updated all of my generator packs to work well with update 1.3.2. So if you want to grab all of my generator pieces, just click on the image below.
Thank you all for your support over this year! I can't wait to see what another year will bring.
First, let's get some details out of the way. With the newest MV update (1.3.3), an update to the generator was added that allows for the pieces to be numbered in non-sequential patterns. That means that I don't have to worry about skipping numbers, and gives me more freedom when working. So I've decided to renumber my pieces and put them into the 600s, so that they will no longer conflict with other people's pieces. I'll be updating the files this week, and they will reflect that.
What that means is that you will need to update your MV to 1.3.2 at least to use my updated pieces. So please remember that when grabbing the parts. Now onto the new creations.
I realized that my orc bases could be modified to turn into a different creature, so here are the results: long-nosed, green-skin, goblins. So have two versions, one without hair and one with an awesome mohawk.
I've had adult beastmen for a while, so I thought it was finally time that they could settle down and have some little critter kids of their own.
So now you can have beastkids running around your towns, ready to play with all the human kids!
And here are some beastkid templates, so you can dress them up however you want. Happy game making!
I'd seen a request for a skeletal dog, and I ended up going overboard and made SV battlers and sprites. So here's two versions of the skeleton dog, with and without a collar, and a dangerous devil dog to go with them.
I've got a relatively simple release today, some golfer sprites from the last restaff, some modern punks based off the sprites I made in my spriting tutorial, and a collection of icons. The icons are some generic attack & defend based on the elements and a group of different potion icons to diversify your items.
I've got a special large batch of sprites this time! User Talotta91 from the RPG Make Forums commissioned some orc sprites from me, and has kindly allowed them for everyone to use. So now you can have sprites and SV battlers for orc soldiers, captains, shamans, and chieftans!
If you want to grab only certain ones, you can find them here!
Happy game making!
A small update, I'm not dead just very busy. Haven't been making as much as I'd like, but here is a 4-direction sprites for the large metal golem monster. So now it can chase you down!
Some more signs, this time edits of the neon signs to turn them off. I've also made some sprite versions that flash on and off. Enjoy!
Here's where you can find my pieces, and my updates to the generator packs.