Since so little of Reincarnation Assistant is a normal RPG, the default menu just doesn't fit. Instead of finding or requesting a plugin, I decided to event it.
This isn't a tutorial, just a look at how I'm doing things. If y'all would like a more in-depth tutorial, leave a comment and let me know.
First Iteration - Putting the basics in
Time to get the basics in. I only need Items, Save, and Exit really, so I can just start with three pictures and highlight the one the player is currently choosing.
If you check out all the pages on my site, chances are you've noticed a new page under 'Game Making'.
Reincarnation Assistant: 9 to 5 is the current game I'm working on. It'll be the full version of my short One-Map Challenge game, where Mana is an assistant to a God of Reincarnation who ends up being forced to send people to different worlds that require an Isekai hero to come help. This full version will have a lot more to do than just that, as well as having more than two characters.
The fact that there will be more than two characters meant that I needed to find a good way to keep track of all their names and friendship statuses. While I could just write it out for each message and use a ton of conditional branches, I decided to find a cleaner way to do it: variables.
hiddenone tries to make a game
Posts about game making. Possibly updates on my current project, tutorials on how to event some things, or just random ideas.