The IGMC (Indie Game Making Contest) started this week, and I decided to take part! I'm working with my team from last year's contest, and we plan on making an even better game than last time.
What does that mean? More mechanics, more gameplay, and more beautiful art!
For my game I wanted a crafting system that was more than just an option in the menu. I wanted the player to be able to set down ingredients onto a table and then try to craft something with it. But there wasn't a good way to do that.
What this system can do:
What this system can't do:
Think this crafting is for you? Then read more to see how it's done.