For those of you who may have missed the October SCAReStaff, here's a link. You can find generator parts whtdragon and I made, and a skeletal horse battler from yours truly!
Hey folks, long time so see! With the IGMC finished up, I'll be taking a small break in the coming week to recover and get things set up, but then we'll be back in business!
As I have no shame, allow me to plug my team's entry to the IGMC. Plueschkatze, Gabrelik, Futrchamp, and myself did our best to put together a game, and Fading Remnants is the result!
Join Lia and her two companions, Devon and Angela, as they solve puzzles to help find clues to where Lia's sister ended up. It features custom music and art, a peak into the full game's story, and puzzles mechanics that were designed by me!
Please consider checking it out, and rating it if you enjoyed it! And as always, happy game making!
The announcement is at the end of the post, but the TL;DR is that I'll be too busy to make a lot of resources in November, so I'll be posting Game Making info instead!
Been busy getting ready for the ScaReStaff that's coming up, but I wanted to release my own Halloween-inspired things as well. So we've got some SV battlers and sprites for a favorite monster of mine: the Dullahan! This opponent is a head above the rest!
Hey folks, do you like it when sprites just stand totally still when they're having conversations?
No? Then do you like it when they can show when they agree or disagree with something without having to have a message saying that?
Yes? That means today's release is for you! I've been busy getting some resources ready for a spooky ReStaff release, but I did put together some behaviors for Hine sprites: nodding and shaking heads! Now you can have characters that don't just say if they agree with something, but also show it!
We've got another addition to the Hine templates today: large humans! Not everyone is in the best of shape in a game world, so it makes sense to have some templates that suit them as well! Now you can have have some well-fed cityfolk, or even a retired adventurer who is enjoying his calm life to the fullest!
Happy game making!
October's just started and it's been a busy month already! So to keep my sanity, we've got a small release today: policeman generator parts! Now you can have cops to keep the piece in your cities!
Next week will probably be more Hine Sprites, and then we'll be back to a more normal release schedule I hope. Happy game making!
I've got a new generator part for everyone today: the male SWAT clothing! Commissioned by The Stranger, this matches the default swat sprite so now you can make a team of well-armored modern men!
I've also got another addition to Hine Sprites: Elves! With their pointy ears and long lifespans, elves are common for any fantasy world so now you too can have this race in your games that use Hine Sprites!
The Wildlife Series has a flying foe added today: the Owl! Known to be top predators of the night, this feathered fiend is ready to swoop into battle and snatch victory from adventurers!
We've got the first set of NPCs for the Hine series today: male humans! These guys are all dressed and ready to reside in a nice, quiet village. They're hardy folk, and tend to dress in the common blues and greens of the region. Decorative sashes are pretty common as well, a style taken from the flowing clothes elves are often seen in.
It's time for a new battler: the Suffering Soul! This fiery fiend is spooky and ready to send all your adventurers to Hell!
With the schedule change of my battlers giving me some more free time, here's the first creation that's come of it: the Hine Sprite Series! (The name's still a work-in-progress, if you have a better suggestion please tell me.) These taller sprite bases are meant to give everyone even more options when it comes to sprites for your games!
We're starting with some templates for them, human adults, teens and even a kid base!
Here's where you can find my pieces, and my updates to the generator packs.