MV's generator is leaps and bounds better than Ace's, allowing us to make battlers and downed sprites right alongside with a face and walking sprite. But it's not the most user-friendly thing to use when you want more than just the default pieces. So today, let's take a look at what the generator folder looks like. First, you need to locate your generator folder. The generator is tied to the program, not your game, so you can't just put the pieces into your game's folder and expect it to work. I don't have a Mac so unfortunately I'm not sure where to find the folders for it, but here is how to find them for the Windows version:
So, we've found the generator, but what does it all mean? Let's take a look at each (along with my takes on the acronyms).
Let's end it here to keep this from getting too long. Next time we'll look at how a piece is named so that it will work properly in the generator.
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What's new?Here's where you can find my pieces, and my updates to the generator packs. Archives
November 2019
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